Co-Founder of Masters of PixInsight and Telescope Live Tutor, Warren Keller, presents an exclusive masterclass tailored for processing reflection nebulae. Dive deep into the intricacies of reflection nebula processing, beginning post-image integration, with an exclusive focus on post-processing. The tutorials, categorized under chrominance, luminance, and LRGB processing, provide universal application techniques for reflection nebula imaging.
Chrominance sessions delve into background extraction, neutralization, colour calibration, and the integration of third-party plugins for advanced tasks such as deconvolution and denoising, alongside balanced colour calibration and delinearization techniques.
Luminance sessions, while following a similar path, emphasize the creative nuances vital for luminance data processing.
In the LRGB culmination, Warren elucidates advanced methods from star-colour fine-tuning to overlooked structure enhancements in reflection nebulae and final polishing steps for an impeccable image finish.
CHROMINANCE PROCESSING
1. Introduction, ChannelCombination, ScreenTransferFunction (STF)
2. DynamicCrop, Save Project
3. BackgroundModelization w/ AutomaticBackgroundExtractor (ABE), STF refinement
4. BackgroundNeutralization, ColorCalibration
5. BlurXTerminator, Expedite processing via the GPU
6. NoiseXTerminator (NXT)
7. RepairedHSVSeparation script, ChannelCombination, PixelMath
8. MaskedStretch, HistogramTransformation (HT) for delinearization, PixelMath
LUMINANCE PROCESSING
9. DynamicCrop, ABE, DynamicPSF
10. BXT, NXT
11. HistogramTransformation, LRGBCombination
LRGB PROCESSING
12. NXT, SCNR (SubtractiveColorNoiseReduction), StarXTerminator (SXT)
13. CurvesTransformation, RangeSelection
14. CurvesTransformation for contrast and LocalHistogramEqualization (LHE) to boost larger-scale structures
15.LocalHistogramEqualization (LHE) to boost smaller-scale structures, GAME script mask
16. MultiscaleLinearTransform to sharpen w/ general explanation of pushing wavelet bias
17. DarkStructureEnhance script, Save project!, Intro to HDRMultiscaleTransform
18. HDRMT and ColorCorrectedHDRMT script for range compression
19. ExponentialTransformation, PixelMath to replace stars
20. Bill Blanshan star reduction, ColorSaturation